http://www.indie-rpgs.com/_articles/system_does_matter.html
In Zero, for instance, the order of actions, the success of each action, the degree of success for each action (including damage), and every other aspect of resolution are determined by ONE roll per player and ONE roll by the GM, in all cases, even in large-group combat. This game's system is truly an eye-opener for those used to the older methods.
http://www.legrog.org/jeux/zero
http://www.dailyhitsblog.com/2016/05/26/d6xd6-role-playing-game-core-edition-d6xd6-rpg-free-pdf-lester-smit-okh/
http://bookgedebook.tk/download/zero%20sum%20solution%20by%20lester%20thurow.pdf
Karma, which compares two fixed values (I have a 7 in fencing, you have a 4, I win). Amber is one of the few mainly-Karma games.
One might even suggest that the method be thematically suitable as well, as in marbles for Asylum and playing cards for Castle Falkenstein
http://lotoedition.canalblog.com/archives/2012/12/19/25919727.html
http://www.oxymoron-editions.com/ dont la fantastique saga "Wan & Ted", une saga de romans policiers décalés à découvrir d'urgence
https://fr.wikipedia.org/wiki/Th%C3%A9orie_LNS
http://couroberon.com/auteur/kpdp.pdf
http://www.radio-roliste.net/?tag=jeter-les-des-ne-me-suffit-plus
http://www.radio-roliste.net/?p=1086
http://legrumph.org/Terrier/?Chibi
http://legrumph.org/Terrier/?Jeux-de-role/Paladin
http://legrumph.org/Terrier/?Jeux-de-role/Metal
http://legrumph.org/SP/AidesJeuOfficielles/dKdepoche-Complet.pdf
http://legrumph.org/SP/JeuxCompletsLG/DonjonDePoche01.pdf
http://www.saladdin.net/
https://www.trictrac.net/jeu-de-societe/nanochrome/ressources